Monday, 10 June 2013

How A Great Space Game Is Made

By Yasmine Y. Yost


The space game designers and programmers place a massive amount of effort into the games they prepare since they are hoping to gain loyal fans from this genre. There is a real market for the new releases produced by these designers since millions of people around the world enjoy a wide range of different video games. For example, younger children typically prefer simple games that have a rather straightforward approach to overcoming challenges while adults tend to like more advanced games that require a lot of thinking and strategy. New games are extensively scrutinized before being given out to the public since each studio that makes a new game wants to be fairly sure that the target audience will like it.

A space game can be built around a fairly common gaming concept, such as a first person shooter or a strategy game, and then enhanced with creative features conceived by the game's designers. One aspect of their job is to develop new plots and stories that will serve as the motivation for the events and characters of the game that they are working on. This can be challenging, as they have to fit the character's design with the type of gamer they are trying to entertain; children will prefer simple, fun characters while adults like to relate to their game's characters and see them as both realistic and complex.

Making a great background setting for a space game can be especially difficult for some designs. Games need to have creative backgrounds that remind players of core science fiction themes without seeming like they are copies of other popular science fiction games or movies; striking this balance and being creative yet familiar is a challenge. The game's images, including backgrounds, enemies, and playable characters, must all be prepared as concept art before they can be programmed into the actual game.

Extensive quantities of game testing are done once the final product is just about ready to be shipped to gamers. Several hours are spent doing real game testing in which bugs in the programming are identified and removed in order to make the final product as smooth and fun to play as possible.

Space game design takes a lot of effort and is not just a matter of gathering several science fiction ideas and throwing them together. When you realize what designers do to make your favorite games, you will appreciate them more.




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